Post by xxiristhewandererxx on May 16, 2020 13:36:41 GMT -8
Trait Name: Blue Flash Type: Job Origin: Iris had found the resolve to fight against slavery and racism right after losing her right arm and began self- training in order to learn how to fight, however with her missing arm she could no longer rely on fist strikes to put up a fight as if left many openings and thus she decided to rely on her legs. Description: This skill relies on Leg power and acrobatic maneuvers further empowered by electro and the aid of a single arm for assistance in maneuvers. Levels
Lvl. 1 - Basic Proficiency: Able to add minor shocks to basic kicks.(ex. Side, Front or Back)
Lvl. 2 - Technical Proficiency: Can perform intermediate level kicks. (Ex. Hook, Side Thrust, Roundhouse Crescent)
Lvl. 3 - Skilled Proficiency: Shocks added to kick become moderate and cause temporary paralysis
Lvl. 4 - Expert Proficiency: Can perform improved versions of other kicks.
Lvl. 5 - Heroic Proficiency: Shocks added to kicks are Major and cause full body paralysis
Requirements: Electro
Trait Name: Rokushiki Type: Job Origin: As a marine Iris took an interest in this style and learned it to further cover her weaknesses after requesting the course from her Marine Captain. Description: A formal school of fighting signature to the Marines. It hones the body to its prime condition and sustains it. It's best known for its versatile set of offensive, defensive, and supplementary techniques. Levels:
Lvl. 1 - Basic Proficiency: Able to perform Soru and Rankyaku
Lvl. 2 - Technical Proficiency: Able to create custom variants of Soru and Rankyaku techniques
Lvl. 3 - Skilled Proficiency: Able to perform Geppo and Shigan
Lvl. 4 - Expert Proficiency: Can create custom variants of Geppo and Shigan technique
Lvl. 5 - Heroic Proficiency: Able to perform Kami-e and Tekkai can use all six powers and custom variants of them.
Requirements: Marine Faction Training
Trait Name: Flying Raijin Type: Job Trait|Skill+ Description: By concentrating Electro into one point on the body the user is capable of shooting it back out further then the reach of their body through will power. Level:
Lvl. 1 - Basic Proficiency: Close Range
Lvl. 2 - Technical Proficiency: Short Range
Lvl. 3 - Skilled Proficiency: Mid Range
Lvl. 4 - Expert Proficiency: Long Range
Lvl. 5 - Heroic Proficiency: Far Range
Requirement: Electro
Trait Name: Hardened Legs Type: Job Trait|Skill+ Description: Through years of martial arts training and bone hardening regiments the users legs are capable of crushing or shattering through material harder then their own body through pure strength. Level:
Lvl. 1 - Basic Proficiency: N/A
Lvl. 2 - Technical Proficiency:N/A
Lvl. 3 - Skilled Proficiency: Skills made from this Trait add 1.5x more doriki exclusively towards Material Destruction.
Lvl. 4 - Expert Proficiency: N/A.
Lvl. 5 - Heroic Proficiency:Skills made from this Trait add 2x more doriki exclusively towards Material Destruction.
Requirement: C+ Strength and Power
Trait Name: Off Balance Type: Character(Negative) Origin: During her time as a slave Iris was framed for a offense she did not commit and as such her punishment was having one of her limbs cut off. Description: The lost of one limb has thrown Iris sense of balance off when in movement giving her -1 Speed advantage.
Name: Animalistic(Fox) Effect: Based on the animal base, the player may add 4,500 Doriki to any Attribute (Speed) | A Rank Character
Name: Electro Effect: Users of Electro can channel electricity through parts of their bodies in order to shock anything they touch. This power can also be channeled through weapons. This technique grants extra damage to attacks, giving the opponents electric burns and paralysis. A-Rank Character.