Post by Rigel Larrat on Jun 6, 2020 18:27:34 GMT -8
Name: Lineage Behind Type: Episode Requestee: Condor Difficulty: 1 Significance: 2 Objective: Deliver Shamar Fri to a safe haven on Dulan Island. Sub-Objective: Learn from Shamar how his grandfather created a country. Plot: Shamar, a simple wayfinder, has been discovered by CP4 to be the great grandson of Adamma Fri, the original conqueror of Dulan Island. The man has become an instant celebrity, sought after by different factions. Rigel agrees to protect Shamar, delivering him to a safe haven on the island. In their way stands a vengeful woman, seeking justice for Shamar's past failures. Wishlist: +NPC Coins +Trait Points Cast: PC: Rigel Larrat NPCs:
Type: INPC Rank: D Name: Shamar Fri Age: 32 Gender: Male Race: Human Height: 6'4" Weight: 215 lbs. Appearance:
Personality: Shamar is a pacifist, a free spirited non-confrontational person. He's always more likely to avoid conflict and high tension situations, preferring to run away from them. He likes to read and travel the island in his skimmer, even if it's only in solitude. Shamar tends to avoid the spotlight and get away from attention upon himself to avoid his true identity being discovered. Though he was raised a fighter, he's come to much prefer more passive activities like reading to occupy his free time. Unlike many people on Dulan, he stays afloat of current events and watches even the smallest developments very closely. With his strong memory, this means he's adept at memorizing and keeping track of celebrities of any magnitude. Aspirations: To live free of his family name.
Home Island: Dulan Island
Faction: Unaffiliated Background: Sakeith Fri is the great grandson of Adammu Fri, the original conqueror of Dulan Island, who later changed his name to Shamar. His parents were the first true leaders of Dulan, that settled and tamed its land for more normal people instead of the powerful warriors that originally called it home. Shamar grew up in that peaceful era, when people flocked to the island in droves, heavily populating it in a few generations and creating a culture of freedom and strength. His family has long been defined by its strength, and Shamar was poised to join its ranks with his own immense power. He grew up with a great deal of talent for fighting. He lived his childhood as an explorer, venturing about the island and learning to love it. When he was only a young teenager, the World Government found their way towards the island with plans to take it for themselves. Shamar's parents, uncles, aunts, cousins and grandparents all dedicated themselves to repelling their invasion. In the ensuing battle, the Fri family was nearly entirely killed, Shamar being the only survivor as a boy. He was pressured by different factions of the island, some pushing him to continue the fight and seek vengeance for his family, and some trying to convince him to seek compromise as the impromptu leader of the island. Unable to decide the fate of the island as a boy, he fled their pressure, and escaped into the hidden depths of the island, living on his own for a short while. He re-emerged as a loner into society, taking up business as a river guide and living humbly, with a new name. Relations: Meyye Cheihine - 65 Bounty: N/A
Type: INPC Rank: D Name: La "Lord La" Baris. Underworld Alias: "Jukebox" Age: 26 Gender: Male Race: Human Height: 5'11" Weight: 140 lbs. Appearance:
Personality: Lord La is a results-oriented man with a keen sense for value and pragmatism. What something or someone can provide for him is where his values begin and end. He holds great stock in contracts and little promise in loyalty. To him, information is the greatest power one can wield in the tumultuous seas. Though he can appear laid back and laissez-faire about matters, this is just a front he poses. In truth, he's a very stressed man, often overthinking things and mentally exploring many different avenues and choices. This is also why he appreciates information so much, as it helps to alleviate his stress and worry. The more he can know about something and the more he can uncover about them, the less worry they bring him.
La has no hesitations about killing or hurting anybody in the way of his goals. He seeks his own happiness and will go a great ways to ensure that he gets that. By accumulating a net of safety through political power and allies, and surrounding himself in material pleasures, La is sure that he'll bring himself safety. He's also a very proud man, seeking out expensive foods and fine-looking company to better his outward image. Aspirations: Lord La wants to become the most powerful Underworld broker in the Four Blues.
Home Island: Targe Island
Faction: Underworld - Lips Background: La Baris was a poor young man in the South Blue before joining a gang of mercenaries, invited as a result of his cunning, ruthless nature. After first getting close to the Underworld system, he became completely infatuated. The Underworld didn't fight for high minded ideals or collective goals. Its members had each banded together to seek their own fortune and satisfaction. La wanted to be a part of that system and carve out his own piece of desperate happiness, regardless of the incidental cost to others. He quickly left the fighting side of the business, not eager to risk his own neck. Instead, he set up shop on the contentious Dulan Island with a very small group of spies. While their presence was initially thorny towards the BBG, their information network proved more valuable than the bounties on their heads. In a back alley deal, Lord La found protection for his information houses, safehouses and brothels known as Bird Houses on the island. His business has flourished under the protection of the island's rulers, and Lord La has become a popular success story among Underworld brokers. Relations: Underworld - 80 Barroso Bounty Guild - 70 Bounty: 10,000,000 Beli
Items: D-Rank Pearl Cutlass. Job: Underworld Broker Traits: Swordsmanship, Cooking Proficiency Attributes: S&P: 5,000 E&D: 5,000 S&A: 4,000 P&W: 5,000 S&W: 3,000 DF: 0 Encounter Price: 2 Condition(s): Must have something worthwhile to give him. Recruitment Price: 5
Type: INPC Rank: E Name: Meyye Cheihine Age: 16 Gender: Female Race: Human Height: 5'8" Weight: 111 lbs. Appearance:
Personality: Meyye is a sarcastic and easily annoyed person. She's cold and scathing in her words, often trying to put distance between herself and whomever she's with. She hates her job at the Bird Houses, but fears the Underworld too deeply to ever actively vocalize that. She holds and espouses a philosophy called "the current of the world," which she feels dictates the lives of all people. According to her, way back when, the first sentient life made the first real decision. Everybody after that has been a mere subject to the whim of that decision, caught up in the ripple that became an overpowering wave. People who fight back against the current that dictates their life are swept up and destroyed by its power. This thinking helps her to cope with the harsh reality of her life, even if she secretly hopes it not to be true. Aspirations: To break the current of the world.
Home Island: Dulan Island
Faction: Underworld Background: Meyye was born into crushing debt left behind from her parents. She's lived her life to pay back what they owed, working a broad swath of odd jobs from a young age. Even as a child, she was rather serious, and was trained to believe in the "current of the world" a force that pushes and pulls people along their lives. Meyye has never tried to escape this current. She goes with the flow of what seems most natural in her life. In an effort to hurry along the repayment of her debt, she found work with Lord La in the Bird Houses at the age of 13. She'd anticipated life as a spy or information gatherer, but was instead forced into a life as a prostitute for extremely unsavory clientele. Her parents tried to fight against this decision, but were punished harshly for their insubordination. The family was separated across the Four Blues. Meyye merely accepted her role in the world's current, taking her new, harrowing lifestyle with no push back. At the age of 16, she's still sixteen million beli away from buying her freedom from the Underworld. Relations: Lord La - 70 Underworld - 70 Bounty: N/A
Type: INPC Rank: E Name: Murray G. Soden Age: 12 Gender: Male Race: Human Height: 4'8" Weight: 80 lbs. Appearance:
Personality: Murray is a very happy and social child with a prodigious mind for building ships. He's more passionate about lovingly repairing, restoring and remodeling boats and skimmers, but is perfectly capable of designing and crafting new ones as well. He thinks most people are weird for not being able to hear the inner voices of ships when they're trying to communicate, as opposed to him being the weird one when he's talking to inanimate objects. Murray hates ships created for violence and fighting, because the anger and grief of their voices scares him so deeply. For this reason, he usually isn't told what a new ship he's designing will be used for. Someday, he dreams of traveling the world on a trustworthy ship, endeavoring to hear the inner voices of every boat in the world. Murray imagines that collection of voices will give way to the perfect design. Aspirations: To speak with every ship in the world.
Home Island: Dulan Island Faction: Pay Mud Company Background: Murray was a genius child that was born with a sense of attachment to the water. His family were part of a small tribe of fishermen that sailed between the different cities of Dulan, selling their hauls to the markets. He always felt much more comfortable on the sea than on the land, even as a baby only stopping his bawling when he was on a boat in the water. When he was old enough to help catch fish, he worked hard, but couldn't help but notice the "voices" of ships, even on the small river skimmers. Murray even thought himself able to speak to boats and communicate with them. He was able to change and remodel his family's skimmer to hold more fish and move quicker through the water. When the new model was seen by a member of the Pay Mud Company, they demanded to find the designer of the skimmer. Noah was quickly hired and trained to work in New Friro at the age of 10. Since then, he's swiftly risen through the ranks as a secret genius of the company, producing many new developments for the people of Dulan, and getting his family out of poverty with his money. Relations: N/A Bounty: N/A
Type: BNPC Rank: D Name: Geno Vichy a.k.a. "CP Rain" Age: 40 Gender: Male Race: Human Height: 6'11" Weight: 345 lbs. Appearance:
Personality: Geno is a very paternal person, who obsesses over his family and his children particularly. His world view is shaped largely by the ideals of the World Government's vision for a peaceful, controlled world. Geno is a very calm person even in the midst of fights, often smiling and speaking lightly. Despite this exterior, he's completely ruthless and violent towards criminals that go against the World Government. He takes great pride in his fighting power. Geno doesn't play well with teammates or comrades, preferring to handle situations completely on his own. It's also not his style to undertake covert operations, preferring to act as a one-man army that sweeps away problems facing the world. This style of single-handedly erasing the problems is very satisfying for him. It's also what's led to his codename. Geno likes to spend his free time with his family, and misses them dearly when he's away, making him want to get through missions efficiently. He loves to talk about his family, but can't, as it would compromise his identity. As a result, the only people who see pictures of his family are those he plans to kill immediately afterwards. Aspirations: To create a brighter world for his children.
Home Island: Karate Island
Faction: World Government Background: Geno was born an orphan to the harsh streets of Karate Island, left behind in one of its many fighting pits. In one of the dirtier and less popular pits, toddlers and babies are enticed to fight one another to the sadistic glee of its audience. Geno was born in these pits, fighting his way through them as a baby to a toddler to a young child, without rest, his defeat meaning the end of his existence. A marine discovered his talent and whisked him towards proper civilization. Nothing seemed to readjust the adolescent Geno, always thirsting for a fight. Only when he was introduced to the girl that would become his wife did he feel any sense of calmness. He courted her relentlessly, and with pressure from the marines to her family, she conceded and agreed to date and quickly marry Geno. She and their three kids are now the center of his life. Though in truth all of them are scared of his impossible strength, he sees them as his entire world, and fights for a better world for their sake. As he's often on missions for Cipher Pol, he's rarely home to them, but that works just fine for his family, that lives under tight security and immense fear. Relations: World Government - 70 Bounty: N/A
Type: INPC Rank: D Name: Conceta Koff Age: 31 Gender: Female Race: Human Height: 5'4" Weight: 110 lbs. Appearance:
Personality: Conceta is a person that exclusively respects physical strength. Power, the ability to change things is of the most paramount importance to her. She fervently loves Dulan Island, and the spirit that inspired its founding, of freedom, cooperation and personal justice. Conceta is incredibly proud of the garish scar on her face that came from protesting the World Government's establishment. In her mind, if Dulan is liberated from its many weaknesses, then the island will be able to completely rally and fight off the government. Despite her fervent efforts and strong abilities, Conceta is not quite charismatic to attract followers, much to her frustration. She's a very wary and mistrusting person. Conceta doesn't like to kill people, rather believing deeply in second chances for people to turn their lives around and grow in strength. She highly values her own freedom and deeply fears imprisonment. Aspirations: To reconquer Dulan Island.
Home Island: Dulan Island
Faction: Bandit Background: Conceta was born in the heyday of Dulan Island, before the World Government placed a foothold deep into it. In her adolescence, when New Friro was established as a World Government post, she was one of the many island natives that protested its construction. She fought with many to prevent the free island falling under their rule. At the age of thirteen, she didn't do much. Eventually, a deal was struck between the bounty hunters of the island and the World Government that would allow the construction of World Government cities. Much of the protesting and fighting stopped after that, and the bounty hunters were permitted to keep control of parts of the island, plus the World Government would stop attacking the island's people. Conceta, like a splinter cell of others resisted this agreement and continued to fight. They became ostracized from the island's communities for continuing to incite violence with the World Government. Most of the splinter cell were arrested and taken in by the very bounty hunters that had struck that deal, in an effort to maintain peace. Conceta, being a kid, wasn't hunted as closely and was able to escape. Unable to rejoin the society that betrayed her and unable to leave the island she so desperately loves, Conceta's been pushed into a life of crime, stealing from World Government cities on the island to give to native lands. Relations: Bounty: 3,000,000 Beli