Introductory Quest
UNDERWORLD
Name: Pat Your Pockets
[South Blue | Underworld]Type: Episode
Requestee: Eadric Baxter -> (Through Zebediah Winch)
Difficulty: 1
Significance: 1
Objective: Find 3 Coins and give them to Eadric
Sub-Objective: Locate the coins, follow coins clues to other coins.
Plot: Eadric has been sent to the South Blue to find worthy team members for a job from his boss Zebediah Winch of the Underworld. He couldn't just give the job or even share information about it with anyone however, so he needed to test the candidates.
He went all over most of the South Blue leaving various notices in taverns and inns and even giving slips of papers to information brokers to give to people inquiring about work.
Players must find 3 Golden Coins by making use of the Search Dice. 400 word post minimum. 1-20 = Successful Search | 21-100 = Failed Search. Each coin has a few words engraved on the back to lead the reader to another coin. Consequently, after finding a coin the success rate increases by 25 (1-45), then another 25 (1-70). After finding 3 coins the player must determine what island it is Eadric says he's on by posting on that island with [Event] tagged in the title.
There, the player will briefly encounter Eadric and if you're lucky he'll brief and offer you the job of a lifetime.
There are only 4 slots for the South Blue. 1 NPC will be competing with the PCs for a Slot. Once a day the NPC will post a Search Roll in its own topic. Should the NPC get 3 Coins, the next day they will initiate their travel to the island Eadric is on and that slot will be occupied.
Players also receive 1 free daily roll.Wishlist: Offered a D or C-Rank Salary according to NPC's impression and Player's choice of 1 reward from requesting party upon Event completion
Cast:Type: BNPC
Rank: D-Rank
Name: Eadric Baxter
Age: 29
Gender: Male
Race: Human
Faction: Underworld
Height: 6`2
Weight: 190lbs
Appearance: A slender built white haired man. He dresses in a business casual fashion, his collared shirt always down two or so buttons. He has his leather handbag with him at all times and keeps a low profile with his cap pulled down a bit low to keep his face shaded.
Personality: A man of wits. Zebediah often calls Baxter his fox because of how cunning and sly he is. He's very responsible and can be counted on for critical thinking.
Aspirations: Ask him.
Home Island: Ask him.
Background: Ask him.
Relations: Zebediah - 75 | Petra - 60
Bounty: N/A
Items:Name: Brown Leather Bag
Class: Skillful
Grade: C
Description: A well kept brown leather handbag with a shoulder strap and a handle for carrying or maybe even wielding. It has a large flap that's buckled down and acts as its mouth. Inside he has space for an array of other items.
Weight: Medium
Name: Pistol
Class: Common
Grade: D
Description: A standard six round shooter, usually kept on his hip, but can also be stored in his bag.
Weight: Light
Stats: Range: 35m | Speed: C | Pow: C-
Name: Dynamite
Class: Common
Grade: D
Description: Some sticks of dynamite. They can explode the same post or the fuse can burn up to 2 post before detonating.
Weight: Light
Stats: Range: 10m diameter| Speed: C | Pow: C
Ammo: 5 Sticks
Job: Retainer
Traits: [Character]Sharp Shooter Lvl.1 - Can aim 10m beyond the range of his ranged equipment.
[Job]Make it Happen Lvl. 1 - Character can make on the fly plans by making use of whatever resources they have available.
Attributes: S&P: E+ | S&A: D | E&D: D- | P&W: D+ | S&W: D-
Encounter Price: 2 NPC Coins
Condition(s): -
Recruitment Price: 3
Name: Check Your Watches
[West Blue | Underworld]Type: Episode
Requestee: Petra Fitz-> (Through Zebediah Winch)
Difficulty: 1
Significance: 1
Objective: Find 3 Coins and give them to Petra
Sub-Objective: Locate the coins, follow coins clues to other coins.
Plot: Petra has been sent to the West Blue to find worthy team members for a job from his boss Zebediah Winch of the Underworld. She couldn't just give the job or even share information about it with anyone however, so she needed to test the candidates.
She went all over most of the West Blue leaving various notices in taverns and inns and even giving slips of papers to information brokers to give to people inquiring about work.
Players must find 3 Silver Coins by making use of the Search Dice. 400 word post minimum. 1-20 = Successful Search | 21-100 = Failed Search. Each coin has a few words engraved on the back to lead the reader to another coin. Consequently, after finding a coin the success rate increases by 25 (1-45), then another 25 (1-70). After finding 3 coins the player must determine what island it is Petra says she's on by posting on that island with [Event] tagged in the title.
There, the player will briefly encounter Petra and if you're lucky she'll brief and offer you the job of a lifetime.
There is only 1 slots for the West Blue. 1 NPC will be competing with the PCs for a Slot. Once a day the NPC will post a Search Roll in its own topic. Should the NPC get 3 Coins, the next day they will initiate their travel to the island Eadric is on and that slot will be occupied.
Players also receive 1 free daily roll.Wishlist: Offered a D or C-Rank Salary according to NPC's impression and Player's choice of 1 reward from requesting party upon Event completion
Cast:Type: BNPC
Rank: D
Name: Petra Fitz
Age: 16
Gender: Female
Race: Human
Faction: Underworld
Height: 4`10
Weight: 93lbs
Appearance: A young thin blonde haired girl. She wears a large coat with fur lining, a red bandanna around her neck, a pink gown, some boots, and her signature katana on her back.
Personality: She's the quiet observant type, but she's not a pushover. She has sharp survival instincts and has a deep loyalty for Zebediah whom she serves wholeheartedly. She's a sweet girl if you get to know her, but chances are you won't.
Aspirations: Ask her
Home Island: Ask her
Background: Ask her
Relations: Zebediah - 85 | Eadric - 60
Bounty: 10,000,000
Items: Name: De la Sol
Class: Skillful
Grade: C
Description: A standard katana.
Weight: Medium
Slots: Lvl. 1 Sharpen
Job: Retainer
Traits: [Job] Ittoryu - Technical | [Skill+] Long Sword - Lvl. 2
Attributes: S&P: C | S&A: D | E&D: D | P&W: D | S&W: D-
Encounter Price: 2 NPC Coins
Condition(s): -
Recruitment Price: 3
REVOLUTIONARY ARMYName: Operation Greyscale
[North Blue | Revolutionary]Type: Episode
Requestee: Taylor Mosa
Difficulty: 1
Significance: 1
Objective: Prepare for the mission on Yoruba
Sub-Objective: Secure
- Explosives
- Mining Gear
- Steam Boat
- Warehouse
Plot: Letters are being exchanged, the scouts and surveyors deployed to Yoruba return with news about how the land was rich with resources. There were signs of native folk, but they failed to encounter any. Captain Taylor Mosa begins begins putting together a mission to investigate Yoruba and gain more information on things like its origin. She also has an interest in bringing back the Revolutionary Army's fair share of the island's valuable minerals, ores, and coal that were reported to be in the mountains. There's a few things they needed to gather, before they headed to Yoruba.
They'd need mining gear which included explosives, they needed a vessel with power to be able to transport their haul, and they'd also need a warehouse or something close on an island in Yoruba's vicinity to store their haul inconspicuously. It's the player's job to set these things up for the army, however they feel is necessary. You could steal these things or perhaps be lent or rent them, etc. You aren't responsible for them all, but bringing at least one secures you a spot on the Revolutionary Army's team or as a supporting team for the mission.
Wishlist: Offered a D or C-Rank Salary according to helpfulness in items retrieved and Player's choice of 1 reward from requesting party upon Event completion
Cast:Type: BNPC
Rank: C
Name: Taylor Mosa
Age: 25
Gender:Female
Race: Human
Faction: Revolutionary Army
Position: Captain
Height: 5’3
Weight: 212
Personality:Taylor usually takes apparent pride in being number #2 to the man both her husband and the leader to the revolutionary army General Kelves, and will proudly announce it to anyone happily who tries to berate her for it. Her humble exterior ironically belies a fearsome disposition though, known to her crewmates and her husband they become scared at the thought of aggravating her, such as when someone calls her "old": She is prone to swift acts of violence and dealing out physical harm, often seen cracking her knuckles when she is angry or wants to intimidate.
Though having a great deal of faith in her gunner ability, Taylor frequently values the idea of hand to hand combat and only uses her guns for things that cannot be done by hand, stressing to others that a true pirate uses their fists to obtain their goals. Taylor appears to greatly enjoy traveling as she became a pirate for that very reason.
Aspirations: Taylor wishes to travel every inch of the globe with her husband, General Kelves
Home Island: Cigar Island
Background: Unsatisfied with the polluted and routine days of Cigar Island Taylor made her debut as a pirate by the age of twenty one by stealing a marine ship docked for routine inspection after teaching herself how to sail and read the weather for signs. She made a living by joining smaller crews and groups both as their fighter or official gunner when the situation called for it always joining for one or two runs before splitting off once more, that was until she meant the man of her dreams General Kelves after she joined a group gunning for his bounty and weren't able to match up to him and his armies fighting ability admiring both his strength and leadership skills without sniffling their overall freedom.
Upon joining him and the revolutionary army she strengthened the army as one of their top officials and navigator's as well as one of their top ten hand to hand fighters eventually becoming a absolute enemy of the World Government for murdering of marine soldiers and dismantling all they stood for.
Relations: Captain Kelves - 100
World Government - 0
Revolutionary Army- 100
Pirates - 40
Bounty: 72,000,000M
Items:
Name: Hubby's Hawk
Class: Skillful
Grade: C
Description:Hubby's Hawk is a Minie rifle with a nearly 38 inch barrel length and weights up to 9 pounds, it's main body is a brown polished color while the part that is held by the gunner is black in design, down the length of the barrel and near the trigger button are silver rings that keep the gun somewhat stabilized and tearing itself apart when it shoots..
Weight:Medium
Stats:Strength & Power: C-
Speed & Agility: B
Durability: C
Range: 85 Meters
Ammo: 8(per topic)
Job: Navigator & Sniper
Traits:
Trait Name: Perception +
Type: Character
Origin: Always unsatisfied by her own life Taylor often watched her surroundings attempting to pick up even the tiniest changes to give excitement to her dull life.
Description: Taylor is especially good at seeing things around her giving her better perception.
Levels: Lv.1 |125+ Doriki(Perception)
Lv.2 | 250+ Doriki(Perception)
Lv.3 | 400+ Doriki(Perception)
Requirements: N/A
Attributes: | Rank: |
Strength and Power | D+ |
Endurance and Durability | C- |
Speed and Agility | D |
Perception and Wits | C |
Spirit and Willpower | D |
Encounter Price: 3
Condition(s): Being involved in level 2 or above difficulty/ significance involving marine operations
Recruitment Price: 5
MARINE
Name: Next Seed
[Universal | Marine]Type: Episode
Requestee: Captain Moers Sr.
Difficulty: 1
Significance: 1
Objective: Assemble the two Divisions assigned to Yoruba
Sub-Objective: -
Plot: You've been selected for the Yoruba assignment. Your first order of business is to get shipped to the Marine outpost of Lvneel in the North Blue that's being repaired. That is the base of operations for this mission and where all the soldiers are being gathered. There you'll have time to get acquainted with your fellow Marines, before being assigned to your Division and getting shipped into Yoruba.
Wishlist: Offered a D or C-Rank Salary according your file and Player's choice of 1 reward from requesting party upon Event completion
Cast:Type: BNPC
Rank: C
Name: Garik “Toxic” Thatcher
Age: 30
Gender: Male
Race: Human
Height: 6’1”
Weight: 148 lbs.
Faction: Marine
Position: Captain
Personality: Garik is a decisive and just man. He has very little consideration for the bending of rules by others. Instead of individual strength, he believes quite strongly in the power of information and discipline. Those who can offer him either will easily earn his favor. Garik has no reservations about using lethal force on opponents or even on himself to see justice done. Garik’s “Total Justice” is based on boiling down what would be best for the world at large, blinding him to small losses or cruelties for the sake of a greater good. This is a creed he follows closely. He enjoys debating this sense of justice with others and affirming his own belief in these thoughts, especially over tea and sweets.
Aspirations: To push the agenda of his chemical weapons and distribute them to the rest of the marines, increasing their ability to punish evildoers.
Home Island: Caprice Island
Background: From before he was a teenager, Garik was working in the factories of his home island to help support his family. What always struck him was the disease and strife caused by the factories and conditions. He experimented with the workers and the chemicals and smoke of the island to make discoveries into chemical warfare without having even gone to school. Garik used these drugs and compounds to earn himself a way out of Caprice Island, and become a marine, moving through the ranks steadily with his strange chemical weapons.
Items:
Name: Last Croak
Class: Common
Grade: B
Description: Last Croak is actually dual wielding twin pistols of 8 inches, through the middle a vicious green liquid can be seen. The gun is black in design with metal plating's that attach to the user's arms for stability and to prevent them from being knocked away or fall out of the user's hands.
Weight: Light
Strength & Power: C
Speed & Agility: B+
Durability: C
Range: 35 Meters
Ammo: 20(per topic)
Job: Sniper & Chemist
Traits:
Trait Name: Mad Chemist
Type: Job
Origin: Garik has spent years of studying the periodic table in order to learn numerous number of elements in and out and learning how to combine them in order to make them useful to the marine's forces
Description: The user is adapt at making chemical mixes with various effects for combat and support functions alike.
Levels:
Lv.1 | Basic Proficiency
Lv.2 | Skilled Proficiency
Lv.3 | Technical Proficiency
Requirements: N/A
Name: Toxic Bullets
Effect: The user's bullets are all hollowed and filled with a dose of poison causing all their gun attacks +750 towards Strength & Power
Attributes: | Rank: |
Strength & Power | C- |
Endurance & Durability | D+ |
Speed & Agility | C |
Perception & Wits | C- |
Spirit & Willpower | D |
Encounter Price: 3
Condition(s): Garik only meets on World Government maintained islands.
Recruitment Price: 7
TRAVEL
To confirm their presence in the event, each participating player must complete a travel in the Travel Board with Yoruba as their destination at the appropriate time according to their Event Task. All traveling in this event will be free, this includes quests that require members to travel within their Blue.
[b]Ship:[/b] Event Travel
[b]Navigator:[/b] Event Travel
[b]Helmsmen:[/b] Event Travel
[b]Passengers:[/b] (List of every PC and NPC who's traveling)
[b]Material Cost:[/b] Event Travel
[b]Cargo:[/b] Event Travel
[b]Destination:[/b]
[b]Sea Difficulty:[/b] 2
[b]Method:[/b] (Time or Post Count to fulfilled the travel requirement.)