Post by World Boss on Jul 12, 2020 22:33:26 GMT -8
LIFE FORCE Life Force is the actual remaining life span a person has left. Unlike Stamina, Life Force is a value can remain unaltered for the entirety of the character's life. Everyone has 100% Life Force to begin. The closer they come to 0, the closer they are to succumbing to death, this accounts for things from old age, to bleeding to death.
LIFE FORCE DAMAGE
The purpose of Life Force is to determine how much total Life someone has left. Life Force is not HP, but there are instances where someone's Life Force can be attacked directly to weaken someone and bring them near death's door. Additionally, similar to Stamina, Life Force can be used as the fuel of certain types of Skills. Life Force Damage lasts until a character performs a Recovery Topic to recuperate or someone performs the Nurse Job Trait on that character. Despite Life Force being able to be recovered, permanent irrecoverable damage to someone's Life Force can be done.
Knock Out/Incapacitation - Being knocked out in a topic lowers one's Life Force by 10%. 100%->90%
High Damage - When a character suffers from Severe-Fatal Damage, i.e. Akainu burning Whitebeard's organs or scorching Ace, their Life Force gets damaged by an agreed upon amount by involved parties.
Severe: -15-25%
Fatal: -50-100%
Extreme Ailment & Bleeding - An extreme ailment or bleeding is something dealt with on a case by case basis, but it covers things like terminal illness, deadly poisons that ravage the body, or grave wounds that cause great blood loss. These things eat away at a certain percent of someone's Life Force every post until treated or their effects subside.They also prevent Life Force from being recovered via Recovery Topics or Nursing. Though you cannot regain your missing Life Force, you can be Nursed or perform Recoveries with medical equipment like medicines and drugs to prevent more Life Force from being lost long as it seems to be an appropriate response tot eh cause of the affliction.
Vital Attacks* - Attacks attack the directly attack someone's vitals/organs, can directly damage someone's Life Force. The amount of Life Force Damage done is based on the severity of the damage caused. Examples of attacks that do this include Law's Gamma Knife, Rokugan, Impact, and Reject Dials.
Moderate: -10% Life Force
Major: -15% Life Force
Severe: -20% Life Force
Fatal: -30% Life Force
*This stacks on top of the High Damage Life Force deduction. Additionally any attacks that make use of this method will always require direct contact to be made with the body of the target to be eligible as a Vital Attack. Vital Attack Skills must be Technical Tier at the minimum. Lastly, Vital Attacks deal damage as if the target's Endurance & Durability were 1 Sub-Tier lower. i.e. D Avg. E&D would be treated as E Max/E+.
LIFE FORCE CAPS Life Force Caps are set numbers that your Life Force will return back up to after completing a successful Recovery Topic or being Nursed. Your Life Force only heals back up to the next highest Cap if it dips below a certain threshold. For instance if you fall to 95% Life Force, after proper recovery you will go back up to 100%. If you were to fall to 90%, your Life Force could also go back up to 100%. However, at 85%, you'd recover back to 90%
You cannot perform subsequent Recovery Topics to restore more than 1 Life Force Cap. i.e. you cannot restore back up to 60%, then do another Recovery Topic to restore back up to 75%. Through use of Nurse, you can recover multiple Life Force Caps. i.e. Nurse at 50% to go to 60% and Nurse again to restore to 75%.
100%
90%
75%
60% (-10% Idle Rating to an Attribute of character's choice.*)
50% (-30% Idle Rating to an Attribute of character's choice.)
25% (-50% Idle Rating to an Attribute of character's choice.)
10% (-60% Idle Rating to an Attribute of character's choice.)
0% (Death)
*Idle Rating Debuff cannot be shared among multiple Attributes unless an Attribute's Idle Rating has been brought down to 30% or lower.
LIFE FORCE RECOVERY Life Force can be recovered by performing a Recovery Topic or by being Nursed by someone with the Nurse Job Trait.
Recovery Topic: A topic where your character addresses and tends to their wounds, so that they may begin healing. The amount of words necessary depends on the Cap they are attempting to rebound to.
100%: 500 Words
90%: 500 Words
75%: 750 Words
60%: 1,000 Words
50%: 1,500 Words
25%: 2,000 Words
10%: 2,500 Words
[li]Nurse:
[/li]
Trait Name: Nurse Type: Job | Function Origin: - Description: The user administers aid to nurse their patient back to health. This effectively brings them back to the next Life Force Cap. Levels:
Lvl.1: 500 Words/3 Days | Recovers 1 Life Force Cap | Cannot be used to restore back to 25% Life Force or lower
Lvl.2: 750 Words/5 Days | Recovers 2 Life Force Caps | Cannot be used to restore back to 10% Life Force or lower
Lvl.3: 1,000 Words/1 Week | Recovers 3 Life Force Caps
Lvl.4: 1,500 Words/2 Weeks | Recovers 4 Life Force Caps
Lvl.5: 2,000 Words/1 Month | Recovers 5 Life Force Caps | If used within same post of depletion, via word count at this Level Nurse can restore someone from 0% Life Force.
Requirements: Medical Kit/Medical Tools Materials:
[b]Description:[/b] The user administers aid to nurse their patient back to health. This effectively brings them back to the next Life Force Cap.
[b]Levels:[/b] [ul type="disc"][li]Lvl.1: 500 Words/3 Days | Recovers 1 Life Force Cap | Cannot be used to restore back to 25% Life Force or lower[/li][li]Lvl.2: 750 Words/5 Days | Recovers 2 Life Force Caps | Cannot be used to restore back to 10% Life Force or lower[/li][li]Lvl.3: 1,000 Words/1 Week | Recovers 3 Life Force Caps[/li][li]Lvl.4: 1,500 Words/2 Weeks | Recovers 4 Life Force Caps[/li][li]Lvl.5: 2,000 Words/1 Month | Recovers 5 Life Force Caps | If used within same post of depletion, via word count at this Level Nurse can restore someone from 0% Life Force/Death to 10%[/li][/ul][b]Requirements:[/b] Medical Kit/Medical Tools
SKILLS Like Stamina, Life Force can be used as fuel for certain types Skills. Techniques that use Life Force, solely use Life Force and not Stamina as well. The most well known kinds of techniques that use Life Force are Life Return, Jio-Ken, though other techniques exist like Luffy's use of Gear 2nd.
Life Force burned off from Skills does lower one's Life Force, but cannot break Life Force Caps. For instance, one could use their Life Force Skills and lower their Life Force to 75% and after the topic would not have to perform a Recovery to regain the lost Life Force. However, if they were to lose even 5% of their Life Force while at 75%, the 75% Life Force Cap would be broken and they'd have to perform a recovery and only rebound to 75%. [/div] Life Force Skills are made possible through Skill+ Traits like any other special abilities. Additionally they also have 5 Levels similar to the 5 Tiers of Skills and which of the 5 Tiers they can perform is based upon the Level of said Skill+ Trait. Lastly, Life Force Skills take after levels of Exertion seen with Stamina Small-Extreme, not the Tiers seen with Skills Basic-Heroic.
COSTS
Small: 5% | Upkeep 5% every other post
Moderate: 10% | Upkeep 5% every other post
Big: 20% | Upkeep 10% every other post
Super: 35%% | Upkeep 20% every other post
Extreme: 50% | Upkeep 25% every other post
Common Life Force Traits Name: Life Return Type: Skill+ Levels: 1-5 Effect: Life Return is the ability to extend consciousness to bodily functions and features that one would otherwise not have control over such as their hair, nails, or even bones. One must specify the function of their Life Return. Requirement: N/A
Name: Life Force+ Type: Character | Innate Levels: 1-5 Effect: Life Force+ gives a bonus 20 Life Force for every Level of this Trait. Requirement: N/A
Name: Regen Type: Skill+ Levels: 1-5 Effect: Regen allows a character to make use of Life Force by forcibly making their body to heal from damage.
Lvl. 1 - Small: Heals Minor wounds in 1 post.
Lvl. 2 - Moderate: Heals Moderate wounds in 3 posts.
Lvl. 2 - Big: Heals a single Major wound in 3 post.
Lvl. 4 - Super: Heals a single Severe wound in 5 posts.
Lvl. 3 - Extreme: Heals a single Fatal wound in 5 posts.
Requirement: Equal Lvl Life Force+
Name: Transmute Type: Skill+ Levels: 1-5 Effect: Transmute allows one to actively convert Life Force into Stamina. Requires a complete post of stillness and concentration when used.
Lvl. 1 - Small: restores 5% of total Stamina
Lvl. 2 - Moderate: restores 10% of total Stamina
Lvl. 3 - Big: restores 15% of total Stamina
Lvl. 4 - Super: restores 25% of total Stamina
Lvl. 5 - Extreme: restores 50% of total Stamina
Requirement: Equal Lvl Life Force+
Name: Limit Break (Attribute) Type: Skill+ Levels: 1-5 Effect: Limit Break allows a character to convert their Life Force into power. This grants the character the ability to increase the Idle Rating of the Attribute this Trait specifically targets.